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Swift
The Swift SDK registers devices from your app with your publishable key. Sending happens from your server.
Install
Section titled “Install”Add the package in Xcode (File → Add Package Dependencies) or to Package.swift:
.package(url: "https://github.com/pushfleet/pushfleet-swift", from: "0.1.0")Register
Section titled “Register”Configure PushFleet at launch, then register from application(_:didRegisterForRemoteNotificationsWithDeviceToken:) once Apple hands you a token.
PushFleet.configure(publishableKey: "pf_pub_test_…")
PushFleet.register(deviceToken: token, userId: "user_8f3k")Calling register on every launch is safe: the same token updates instead of duplicating.
Live mode
Section titled “Live mode”In live mode, pass a user token your server signed for the signed-in user. See identity verification.
PushFleet.register(deviceToken: token, userId: "user_8f3k", userToken: userToken)